Yeah, probably true. As a Verizon customer and Windoze user, one has to be insane to post my opinions in a Mac advocacy newsgroup. However, it's not my fault. Blame John Navas for his selection of groups in the original posting.
Oh wait.... I have a Mac G4 Cube in the office running OS/X 11.3. I guess that qualifies me as a Mac user and therefore entitled to voice an opinion.
Full disclosure: In a past life, I played RF designer but never designed a cell phone. The closest I came was accessories for IMTS phones and some trunking systems.
I'm not sure what parts of the hardware you find superior, but if you're referring to the RF sections, the typical Blackberry (Curve) is somewhat better.
I find the iPhone to be fairly typical hardware and the result of some necessary compromises. The original version had an HSDPA (3G) modem, but couldn't pass some FCC specs (occupied bandwidth or emission bandwidth), so it was released with only an EDGE modem. Rumor has it that the non-removable battery was used because the original battery was too small to run the iPhone all day. To fit a larger battery, the hardware involved in battery connections and mounting were removed.
Wi-Fi range on both the iPhone and iPod Touch are very limited due to an undersized antenna and limited RF power (and possibly limited sensitivity). The FCC test specs shows 9 to 11dBm power output into
1.2dBi gain antenna.The typical laptop miniPCI card will do about 30dBm into about 2dbi. My Acer Aspire One will do about 100ft to my office access point. My iPod Touch will barely go 15ft. Oddly, a friends 1G (first generation) iPod Touch version will go perhaps 30ft.
SAR for the 3G is 1.4 watts/kg, which is on the high end probably due to reflections from the metal back. (1.6w/kg is the max for Canada). The first model and the 3G S models were all lower.
FCC data for the 3G:
I've found that the range on the iPhone is typical of phones with internal antennas, but less than those with external projecting antennas. I haven't done any bench testing, beyond ripping apart several iPod Touch PDA's to replace the battery. What a PITA.
Of course, the i/o connector, charger, and sync cables are essentially proprietary. It wouldn't do to have used a common 5 pin mini-USB connector. Well, at least they got the earphone jack correct.
I'm not sure if you include mechanical construction in your "better hardware specs". If you've ever tried to replace the battery yourself, you'll wonder if it was designed to be repaired. Probably not.
I've bid on several broken iPod Touch units on eBay (without success). Apparently broken displays and water damage are common.
I must admit that the sound and display on my iPod Touch are far superior to the crappy sound and fuzzy display on my Verizon XV6700. Same with a processor that keeps up with compressed video. Of course, it's twice as fast as the one in my XV6700.
Good point. I'm sure the IRS will be thrilled to know that it's a non-deductable consumer device instead of a deductible business productivity tool. We also won't tell them about the games.
I agree that there are many useful apps, but from my warped perspective, there are few that I consider compelling or that I can't function without. I'm sure there are those that have sufficiently integrated their iPhone into their lives that a temporary outage or loss might be fatal. Strictly speaking, any reason is considered a "legitimate reason" to buy an iPhone. In a business sense, that means apps that are in some way related to running the business. However, if as you say that it's not an "enterprise productivity smart phone" but rather a consumer appliance, none of these business apps would apply.
Rather than lecture on the subject of merchandising and motivational marketing, perhaps I can offer some reading material on why people buy and do things. There's plenty of psychology and magic involved in product design. Any of the old Wilson Bryan Key books on subliminals in advertising is a good and entertaining start. The bottom line is that we are motivated by much more than just "productivity".
Nope. I'm a user and I'm somewhat experienced. I find the iPod Touch and iPhone to be rather clumsy, feature limited, and awkward. That's compensated by a nifty display, multitouch, and cheap apps.
Well, I have an unusual perspective on what constitutes "legitimate" reasons for buying a iPhone. Near the bottom of the priority list is productivity. (In your own words, it's a "consumer media smart phone", which is anything but useful for business). Near the top of the list are fashion statements, keeping up with the herd, group think, fear of being left technically behind, wanting to look cool, more money than good sense, a learning experience, and "I want only the best". None of these are legitimate, but they're quite common.
Right. My XV6700 has all the features I could ever want.
It's all there and what's missing can be added as a WM5 application. What's wrong is that they're all broken or badly implemented. There isn't a single feature on the phone that doesn't to something weird or buggy. I'll spare you the specifics. Three firmware revisions later, the phone is officially obsolete, so nothing will be fixed.
Features and functions get added faster than bugs get fixed. The inevitable result is a bloated buggy mess, but with lots of features. I'm not sure I can give Apple credit for limiting the features on the iPhone and iPod Touch. It takes guts to leave out features. However, I must admit what I've seen on the iPhone is mostly workable. Not the best, not infinitely versatile, not totally configurable, but good enough for most users. If that's the plan for the future, I'm still debating if I want to subscribe to that philosophy. I'd prefer a feature phone (but only if everything works as expected).
Nope. It was pure price promotion (two for the price of one). Incidentally, the average life of a US cell phone is still 18 months. I'll see if I can find some numbers.