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Posted by BruceM on April 20, 2005, 9:35 am
Please log in for more thread options Hello, I'm experimenting with setting up a VPN so I can have friends VPN in to my LAN and play a LAN game of warcraft III. I have my XP system set as the server with the TAP virtual NIC and the real NIC set to bridge. 2 clients have tried connecting, and while I can ping them and see thier shares, etc... and they can see mine, a hosted game refuses to showup on the client (and vice-versa). I ran a port scan on the remote client system, and the WC3 port 6112 shows up. Is it possible that the VPN isn't sending broadcasts across? Any ideas I could try? Here's the server config (.ovpn): dev tap dev-node tap-bridge server-bridge 192.168.15.106 255.255.255.0 192.168.15.200 192.168.15.254 keepalive 10 120 client-to-client ca ca.crt cert server.crt key server.key # This file should be kept secret dh dh1024.pem verb 3 I noticed this error from the server when started: Tue Apr 19 00:13:39 2005 us=167630 TAP-WIN32 device [tap-bridge] opened: \.\Global\.tap .... Tue Apr 19 00:13:49 2005 us=172299 NOTE: could not get adapter index for \DEVICE\TCPIP_, status=55 : The specified network resource or device is no longer available. but the network starts fine. I thought maybe broadcasts aren't being passed, so I set bcast-buffers 256 but I see this on screen, so I'm not sure if broadcasts are being passed throught the VPN correctly: Tue Apr 19 00:15:46 2005 us=520776 GLOBAL STATS Tue Apr 19 00:15:46 2005 us=520862 Max bcast/mcast queue length,1 | |||||||||||||
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Posted by BruceM on May 10, 2005, 11:21 pm
Please log in for more thread options It seems the problem was different version of WC3. Each version of the game needs to be the exact same patch version. Once everyone upgraded, all players can see the server and each other. Bruce ps: I used the very cool Ethereal packet snooper program to see the games UDP packets being broadcast correctly. | |||||||||||||
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Warcraft 3 LAN game through openvpn not working
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